Work With Editor
Tips for working with editor
Last updated
Tips for working with editor
Last updated
Dock the editor for ease of use.
Lock windows when editing a controller.
Locked window doesn't react to game object selection change.
Save field changes after play mode.
If this toggle is enabled, the changes to:
Used preset
Individually user parts in a customizable set
Steer Speed, Steer Angle
Drivetrain Type
Transmission Type
Forward/Sideways Slipping Thresholds
Aerial Controls Enabled/Sensitivity
Center Of Mass local position
Suspension Simulation Precision
will be saved after play mode.
When changing object value fields in the editor (by creating a new asset or selecting an asset), if a controller is selected, changes will be reflected to the used preset or customizable set.
You can add a CustomVehicleController script to the selected game object from the editor.