> For the complete documentation index, see [llms.txt](https://distubredone322.gitbook.io/custom-vehicle-controller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://distubredone322.gitbook.io/custom-vehicle-controller/custom-vehicle-controller.md).

# Custom Vehicle Controller

CustomVehicleController is a Unity package for quick arcade vehicle physics integration into your project.

[Learn how to work with the asset](/custom-vehicle-controller/guides/workflow/quick-setup.md) to easily implement arcade driving physics for your racing game.&#x20;

[Create](/custom-vehicle-controller/guides/workflow/creating-new-parts.md) and [modify ](/custom-vehicle-controller/guides/workflow/modifying-parts.md)the vehicle parts with ease from the custom editor window.

[Create presets](/custom-vehicle-controller/guides/workflow/creating-vehicle-parts-presets.md) of vehicle parts.

Add some spice to the game's feel by adding visual effects and sounds! The asset comes with free visual effects and scripts for handling[ visual effects](/custom-vehicle-controller/guides/extra/adding-visual-effects.md) and [audio](/custom-vehicle-controller/guides/extra/adding-sound-effects.md).

<div align="center"><figure><img src="/files/0ljVyoPnSGvZW07SUdWc" alt=""><figcaption></figcaption></figure></div>
