RacerProgress

Field
Description

IsPlayer | bool

Returns true if the racer is a player. A racer is a player if the "RaceParticipant" component's property "IsPlayer" is set to True.

RacerName | string

The name of the root game object of the vehicle.

RacerProgressNormalized | float

A percentage of the progress on the current lap. Doesn't get updated after the racer finishes the race.

LapsPassed | int

The amount of laps completed by the racer.Doesn't get updated after the racer finishes the race.

FinishedRace | bool

Returns True if the amount of finished laps is higher than the amount of laps in a race.

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