Custom Vehicle Controller
CtrlK
  • Custom Vehicle Controller
  • Guides
    • Workflow
      • Quick Setup
      • Creating New Parts
      • Modifying Parts
      • Creating Vehicle Parts Presets
      • Customizable Sets and Runtime Parts Change
      • Engine Performance Customization
      • Exposing Current Car Stats
    • API
      • CustomVehicleController
      • VehicleEngineSoundManager
      • RaceManager
      • RacerProgress
      • RaceSpawner
      • CollisionHandler
    • Vehicle Controller Input Provider
      • Input System Example
      • Mobile Input
    • Tips, Warnings and Requiremens
      • Work With Editor
      • Vehicle Set Up
    • AI Setup
      • AI Racer Creation
      • AI Racer Setup
      • AI Chaser Setup
      • Race Creation
      • Race Configuration
      • Race Information
    • Vehicle Damage System
      • Vehicle Damage Controller
      • Collision Area Partitioner
      • Part Damage Handler
      • Vehicle Attachments Aligner
      • Collision Handler
    • Additional Settings
      • Custom Vehicle Controller
      • Car Visuals Essentials
    • Package Settings
      • Assets Save Location
      • Project-Wide Surface Settings
    • Extra
      • Adding Visual Effects
        • Individual Effect Set Up
      • Adding Sound Effects
        • Adding Engine Sound
        • Adding Extra Sound Effects
  • Converting To Other Render Pipelines
    • Convert To Built-in RenderPipeline
    • Convert To HDRP RenderPipeline
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  1. Guides

Workflow

Learn about the workflow when using Custom Vehicle Controller.

Quick SetupCreating New PartsModifying PartsCreating Vehicle Parts PresetsCustomizable Sets and Runtime Parts ChangeExposing Current Car Stats
PreviousCustom Vehicle ControllerNextQuick Setup

Last updated 1 year ago