Custom Vehicle Controller
  • Custom Vehicle Controller
  • Guides
    • Workflow
      • Quick Setup
      • Creating New Parts
      • Modifying Parts
      • Creating Vehicle Parts Presets
      • Customizable Sets and Runtime Parts Change
      • Engine Performance Customization
      • Exposing Current Car Stats
    • API
      • CustomVehicleController
      • VehicleEngineSoundManager
      • RaceManager
      • RacerProgress
      • RaceSpawner
      • CollisionHandler
    • Vehicle Controller Input Provider
      • Input System Example
      • Mobile Input
    • Tips, Warnings and Requiremens
      • Work With Editor
      • Vehicle Set Up
    • AI Setup
      • AI Racer Creation
      • AI Racer Setup
      • AI Chaser Setup
      • Race Creation
      • Race Configuration
      • Race Information
    • Vehicle Damage System
      • Vehicle Damage Controller
      • Collision Area Partitioner
      • Part Damage Handler
      • Vehicle Attachments Aligner
      • Collision Handler
    • Additional Settings
      • Custom Vehicle Controller
      • Car Visuals Essentials
    • Package Settings
      • Assets Save Location
      • Project-Wide Surface Settings
    • Extra
      • Adding Visual Effects
        • Individual Effect Set Up
      • Adding Sound Effects
        • Adding Engine Sound
        • Adding Extra Sound Effects
  • Converting To Other Render Pipelines
    • Convert To Built-in RenderPipeline
    • Convert To HDRP RenderPipeline
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  • 1. Add CarVisualsExtra component
  • 2. Drag and drop the reference to the CarVisualsEssentials component and click the "Copy values from CarVisualsEssentials script" button.
  • 3. Select effects that you are interested in and fill in the fields
  1. Guides
  2. Extra

Adding Visual Effects

Learn how to improve the game's feel by adding visual effects.

PreviousExtraNextIndividual Effect Set Up

Last updated 1 year ago

The CustomVehicleController package comes with some visual effects that you can use to improve the game's feel.

1. Add CarVisualsExtra component

2. Drag and drop the reference to the CarVisualsEssentials component and click the "Copy values from CarVisualsEssentials script" button.

This will copy the references to the following fields, that some effects may depend on:

3. Select effects that you are interested in and fill in the fields

Such fields as ParticleSystem and TrailRenderer, which can only be saved as prefabs cannot be found in the object picker.

Visual effects of type ParticleSystem and TrailRenderer exist in the "CustomVehicleController/VehicleController/VFX" folder.

Visual Effect Type enum doesn't have a VisualEffect option unless you have the VisualEffectGraph package installed.

Individual Effect Set Up