Input Handling

A tow hitch connector requires a component that inherits from "BaseTruckInputProvider" for handling player input handiling.

The package provides you with 2 pre-made components.

TruckInputProviderOld uses Unity's old InputManager.

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If no BaseTruckInputProvider components are found, TruckInputProviderOld will be added by default

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TruckInputProviderNew uses Unity's new InputSystem, which supports both gamepad and keyboard.

To modify the bindings, navigate to CustomVehicleController/VehicleController/Scripts/Input

In order to create your own input provider, simply create a class that inherits from "BaseTruckInputProvider" and call the methods of the base class upon user action.

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